I imagine you read that title and thought, "Wait, did I read that right? Isn't that a rhythm game? How on Earth can this game have level design? And why only X?" Well, allow me to answer your questions in order:
- Yes.
- Yes.
- That's the point of this article.
- It's the only one I have, not counting the very different Project Mirai DX (which has Puyo Puyo as a minigame in it, by the way)
For the unaware, Project Diva is a series of rhythm games starring Hatsune Miku, the most well-known character in the Vocaloid series of voice synthesizers. So, how can there be level design in a rhythm game like Project Diva? Well, let's look at Calc. for an idea of what I mean:
Here, you can see one of the series of seven star notes in a straight line that Calc. loves to throw at the player on Extreme difficulty (and there is always more than one). Every song in the game has a "signature" pattern of notes, which is usually especially evident on Extreme difficulty.
No discussion of this topic would be complete without Kaito's only song in the game. Urotander, Underhanded Rangers is a song about a team of superheroes who always use dirty tricks in order to win. Naturally, the chart for the song itself contains a lot of dirty tricks designed to mess the player up, though this is most prominent on Extreme difficulty.
It should be noted that:
No discussion of this topic would be complete without Kaito's only song in the game. Urotander, Underhanded Rangers is a song about a team of superheroes who always use dirty tricks in order to win. Naturally, the chart for the song itself contains a lot of dirty tricks designed to mess the player up, though this is most prominent on Extreme difficulty.
It should be noted that:
- Recordings of Project Diva X which use the PlayStation 4's built-in video recording and streaming functionality do not include the music so players will not run into copyright issues.
- I am not exactly the best Project Diva player in the universe. Though you can still probably see how much this song messes with the player regardless.
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