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Saturday, June 24, 2017

Donkey

You see that? That's a donkey.

Why are you looking at me like that?

...Please don't kill me.

Sunday, June 11, 2017

Why Party Mode in Puyo Puyo Tetris is Bad, AKA How Not To Design A VS Puzzle Game Mode

Okay, so I have implied and outright stated at various points, here and elsewhere, my dislike of Party Mode. "But why?" You may ask. "Why do you hate Party Mode so much?" Well, I will tell you why.

  • THE ITEMS
    • The items can range from useless/unintentionally hindering (Oh, awesome, all of my Puyos are gonna become single-color and possibly disrupt my plans!), to unintentionally helping the opponent (Ha! I've turned my next few Tetris-using opponent's pieces into pentominos! Wait, uh-oh, they had an I-piece queued up), to overpowered (Score Vacuum).
  • THE SCORE VACUUM IS SERIOUSLY A "BLUE SHELL"
    • The Score Vacuum means that a victory can be stolen from you due to the win condition of "Whoever has the best score wins!" 
  •  THE ITEMS GET IN THE WAY
    • A falling item can get in the way of a spot you were planning to use for a chain. Kind of like Sun Puyo in Puyo Puyo Sun, actually 
  • THIS MODE IS AVAILABLE IN RANKED BY DEFAULT
    • This means that, unless you change the settings (though this is easy to do), your Puzzle League ranking can be changed based on an item RNG-based luckfest.
      • While all of the modes are RNG-based by the very nature of the genre, they are a matter of working with the hand that you are dealt and being flexible while still planning ahead, playing 9001-dimensional chess. Party Mode ruins that.
  • THIS IS ONE OF THE ONLY TWO PLACES WHERE FEVER DROPSETS ARE USED
    • Like, why? I just...feel like this is a wasted opportunity. Granted, as I said last time, Party Mode may be a call-back to Slot Mode from 20th Anniversary, but...why?
So, yeah, Party Mode is terrible.